PUBLICATIONS

MouthIO

Personal Fabrication
Published at UIST '24
The first customizable intraoral user interface that can be equipped with various input and output components.

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InvisiSpeech

Wearable Sensing
Submitted to UIST'26
An intraoral interface that remains hidden from outside view and supports silent speech input without drawing visual attention.

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TeethMark

Interaction Design
Submitted to UIST'26
An intraoral interface that enables tongue–tooth interaction by tongue gesture input and electro-tactile feedback.

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Surface-Conforming Capacitive Sensing

Touch Sensing
Accepted to SIGGRAPH '26
A computational pipeline for fabricating capacitive touch sensors onto existing 3D objects.

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EgoPHI

Touch Sensing
Submitted to ECCV '26
The first method to jointly estimate dense 3D force distributions and contact areas over hand and object meshes from a single egocentric RGB image and object geometry.

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Gaze+Mouth

Extended Reality
Published at ISMAR Adjunct '25
A novel hands-free interaction technique combines eye-gaze for pointing with an intraoral tongue gesture for selection.

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BIOral

Health Sensing
Published at CHI EA '25
Fabricating intraoral biosensor for continuous health monitoring.

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SERENITY

Game for Health
Published at ASSETS '22
An interactive audio-based game for arm-hand rehabilitation after stroke.

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MASTER & BACHELOR PROJECTS

Coolapper

Data-enabled Design
A sustainable cooking behavior recommendation system with a reward system and timely data visualization.

+ Math, Data & Computing
+ Technology & Realization
+ User & Society
+ Creative & Aesthetics

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Poddo

Animal Healthcare
A dog-wear equipment with an app specially designed for dogs with LDH and their owners.

+ Technology & Realization
+ User & Society
+ Creative & Aesthetics

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EASI

Game for Science
A toolkit that supports feature design for citizen science games.

+ Design & Research Process
+ User & Society
+ Business & Entrepreneurship
+ Creative & Aesthetics

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Indigo

Branding, Packaging & Exhibition
A set of design for an autism nonprofit organization to expand their influence in society.

+ Business & Entrepreneurship
+ User & Society
+ Creative & Aesthetics

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ASTRONEER

Interaction Design
A wearable device designed to help people meditate and chill out by giving out of body experience.

+ Technology & Realization
+ User & Society

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DATACH

Persuasive Play
An explorative board game that shares knowledge and stimulates a conversation within teams during onboarding day.

+ Technology & Realization
+ Creative & Aesthetics
+ Business & Entrepreneurship
+ User & Society

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CDR

Constructive Design Research
Using lab methodology to research the positioning of interactive light for usage of a phone in highly automated car.

+ Technology & Realization
+ User & Society
+ Design & Research Process

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EchoPad

Designing User Interfaces with Emerging Technologies
Integrate musical sonification into multi-touch sensing for hand rehabilitation after stroke.

+ Math, Data & Computing
+ Technology & Realization
+ User & Society

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Nurdle Soup

Data Visualization
The user interfaces were designed when I was in a student innovation team which aims at detecting, tracing and preventing the leakage of plastic granulate from the industry.

+ Math, Data & Computing
+ Creative & Aesthetics

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